sephiria artifacts
sephiria artifacts | Complete Evidence-Based Wiki Guide
sephiria artifacts: artifact roles, inventory placement, combinations, and upgrade planning. Confirmed facts and version-sensitive points are clearly marked.
sephiria artifacts shape a run through their own effects, shared tags, inventory footprints, and interactions with nearby systems. The supplied artifact material is extensive, but names, translations, and balance values can differ between versions, so the guide focuses on roles and planning before isolated numbers. Confirm a current tooltip before committing a run to any value marked To be confirmed.
What the supplied evidence confirms
It is a document recorded about the artifact in Sephyria . Each artifact has a star and #tag attached to it. The star represents the upper limit of the artifact, and the default level is zero and the effect of enchant and slabs can increase the current level to the upper limit.
To be confirmed: When the level is -1 or less, the artifact is disabled. #Tag represents a combo of an artifact, and you can receive a combo effect by collecting multiple artifacts of the same tag and creating a combo. Some artifacts have constraints and are effective only by satisfying the conditions.
In the case of artifacts that generate additional effects with probability when attacking, different probabilities may be applied depending on the weapon held, even if it is the same artifact. Mysterious paper that can capture magic, mainly used in summon magic. Artifacts used to build a colleague.
How to use the information in a run
When the level is -1 or less, the artifact is disabled. #Tag represents a combo of an artifact, and you can receive a combo effect by collecting multiple artifacts of the same tag and creating a combo. Some artifacts have constraints and are effective only by satisfying the conditions.
Planning and priority decisions
In particular, if the hard step is higher, the enemy's attack power will also increase significantly, and if there is no artifact, colleagues fall into the fallen leaves. In patch 0.9.1, it was lowered from advanced to normal, and in patch 0.9.8, the level was compressed from 8 to 4. HP potion effect when HP is below 30% Unusual objects made by the pharmacist's fatigue and the emotions of dawn.
Tradeoffs and recovery choices
The amount of recovery in the state is significantly increased. If you eat the effect and eat a big play, it will be almost full. Of course, it's not enough to choose from other good artifacts.
Version-sensitive details
It is worth taking care when you don't have an artifact or if you want to have insurance. The simplest decision of the snow was the motif. Before 0.9.1, it was a low-use artifact that only had the effect of reducing the movement speed of the statue, but afterward, movement speed and ice attribute increases were added, and the statue was overlapped, making it a quite useful artifact.
Common mistakes to avoid
In the past, when there were large floods, there were those who tied their stomachs to survive. The effect was greatly reduced with patch 0.9.1. Some of the decrease went to cloud sickness.
Practical checklist
It has the longest range among bolt magic and has the effect of transferring damage to a nearby enemy when it hits an enemy, but in return, it has the lowest single target performance and the lowest number of remaining bullets (4 shots) among bolt magic. 50% increased chance of a magic book appearing in rewards Pour out your magic and fall to the desired side. It is a normal grade, and even if you only invest in level 2, it provides a nice value of 30%, so it is worth picking up if you are riding a magic-related build. It's a neatly dried flower that grows everywhere.
Evidence limits and points to confirm
It was an artifact used only for the critical hit probability, but it became usable after weapons and combos related to MP were added. It erases the thoughts of the one. An artifact that simply increases ice attribute damage.
Additional source notes 9
Although it is limited to the dash attack, it increases the damage by 80%. It is essential for weapons such as ashes using dash attacks, flashes of flashes, light blades, large crossbows: judo modules. It is easy to get it thanks to the general item.
Additional source notes 10
It increases special attack damage, such as sweeping swords and shields, swirls of the sword, paris, fury, and crossbow. The effect will be applied if you can go through the special attack button, such as the lightning window of the superconductor and the modification of Rajaron. It has a low reinforcement demand and a simple effect, which is useful in special attack builds.
Additional source notes 11
When damaging, inflicts 10/20/30 lightning attribute damage to the target. It is heavy and has a peculiar smell. An artifact added in patch 0.9.1 as a corresponding effect to Ember's Ohia Lehua and Glacial Prosium Ring.
Additional source notes 12
If you put it in a bag, it will have a natural flower scent. It is an artifact that raises the damage to normal attacks. General attack damage is limited, and the increase in the increase is high, so even if you pick up several, it is highly efficient.
Additional source notes 13
Grants a buff that grants a shield of 12. The amount of shield is also ambiguous as well as duration. Buff duration increases, which is a cloak effect of pure white, which is an artifact, so it becomes somewhat useful when hiring together.
Additional source notes 14
Atticularity is very valuable compared to the grade that provides 9%, physical damage 3. If you are using physical builds, it's a good idea, and 9%of other builds are a lot of options. When making a critical hit, deals damage equal to 10/14/21/30 % of the highest attribute value to nearby enemies.
Additional source notes 15
An artifact that deals additional damage in a narrow area centered on the enemy upon a critical hit. Unlike the fixed damage option, which is displayed by adding up to the damage incurred, separate damage occurs as indicated in red. It goes well with builds with high at-bats or fixed damage options.
Additional source notes 16
It is presumed that there is a slight cooldown for activation, like a magma bead with a cooldown of 0.1 seconds. In general, it is difficult to say that the value is that high, but for burn builds, this artifact alone is enough to be worth raising a precision combo. The principle is that a critical hit occurs even in the burn dot dam, so an infinite loop is established such as burn critical hit > burn initialization by red dew activation > burn critical hit > burn initialization by red dew activation > ....
Source references
The supplied material includes the Namu Wiki artifact reference and the Sephiria.org artifact index. Neither community database is official documentation. Names, translations, and effect values can differ between them, so use the pages to cross-check an in-game tooltip rather than replacing it.
Evidence boundary
The source file for sephiria artifacts combines material from more than one page or format, so repeated claims were consolidated and navigation, advertisements, and unrelated links were removed. Details that depend on a patch, translation, or an unverified community statement remain marked To be confirmed. This boundary is part of the answer: it prevents a plausible-sounding number, character name, item effect, or unlock condition from being invented.
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